



So here are some pictures.
The scenario is not a strict recreation of the movie - that would only involve Indy and the Germans. To make it a four player game I added another American and a group of Desert Defenders for a nod to the Mummy.
The Americans where Mick O'Reilly (another nod to the Mummy) and Pennsylvania Smith, both grade 3's. So the Americans were run by two players with a total team strength of six. The Germans were commanded
by Maj. Oberst Unter (grade 3) with a commando team of three
grade 1's. This was a rouge German team bent on earning points with Hitler by capturing the Ark for themselves, and thus were free to attack any German guards. The Desert Defenders were lead by Hassen Ben Eezy (grade 3) and his team of three grade 1 henchmen. Their job was to protect the hiding place of the Ark and eliminate all witnesses. Add the German mechanic who is simply minding his own business tuning up the flying wing, the pilot, and of course the German sergeant/prize fighter asleep in the tent; these were for my to have some fun with.





The big attention grabber was the flying wing. Not a great model, I


Put in plenty of explosions markers, leaking fuel drums, trucks that no one ever seems able to drive, and a time limit if any large explosions occur (the German base is alerted) and you have a fun game
This year I used the AmmoCounters which added a great visual to the game, plus the fun of having the players ammo run down. They really brought a lot of additional attention to the game. Each gun had
it's own type of counter, from Pennsylvania's revolver, to the German Luggers, to the submachine guns. They don't really make .45 Adventures more difficult to run - you just take out bullets as you roll
shots. And the sound of all the brass hitting the pile is cool.


So that's it for Origins '10. Those of you that got to play, thanks for a fun game and I hope to see you at Origins '11.