Thursday, December 29, 2011

Pulp Era Gun Deck

My Gun Deck for Deadlands worked so well I decided to design one for my pulp games. Using more modern weapons and ammunition required some changes to my design formulas, but they seem to work.

As with the Deadland's deck I needed to add more guns than are listed in the Savage World's rule set. Many of the weapons I chose are from the Indiana Jones and Mummy movies.

The Pulp deck also includes a tuck box pattern to store the cards.

The deck can be found here, and the instructions are here.

Thursday, October 20, 2011

Deluxe GM Screen

Over the years I have had many GM screens. I still have my hardboard 1st edition D & D screen, plus many of the variations that have been released over the years. Plus ones for Star Wars, Kingdoms of Kalamar, Eberon, and many other RPG's. Several years ago I purchased a vinyl one, much like a three-ring binder, that I could customize for my games. That was my favorite since I could pick my artwork and make the tables I wanted.

As a woodworker I knew I could make something better than a generic plastic screen. I've had the basic design for a number of years, but as many of my projects it just sat as a design. I knew what I wanted in a screen: changable panels, storage space, a low profile, and a nice look. The problem I was having with the design was with the storage space since I was envisioning doors. Last fall I saw an episode on Gnome Stew by Patrick Benson that was the answer to the problem - sliding panels!

So here it is: red oak frame for a nice look; leather straps which let me transport it easily; sliding panels for storage space to carry all those gaming neccesities like minies, templates, dice, bennies, action decks; and one of my favorite parts - metal panels. By using sheet metal panels I can easily change the look an information of each panel to fit the game. I print the panels on magnetic sheeting made for running through my printer. I have art and information for Deadlands, Rippers, fantasy and pulp for my Savage Worlds games.
I think it turned out well.
My daughter, Maggie Reitz-Wells input was especially helpful. Her help at Origins, weekly game night, and bouncing ideas off of has always been great. As was she in this project.

Wednesday, October 19, 2011

Gatling Pistol

Over the past few months I've been working on a little project - a Gatling pistol. My daughter has enjoyed steam punk for a number of years now; over 10 I believe. In fact this past May we attended the World of Steam Expo up in Michigan. Over the years I have made her several additions to her costume: a holster for her pistol, glowing test tubes, and a book purse. Since I play Deadlands and sell my AmmoCounters I thought it would be nice to make a Gatling pistol for myself. So here it is.

I began with the grip. It was modeled on a Remington 1875 Army pistol that I had the design schematics to. By using the dimensions for an actual gun I think it has a more realistic feel. The Gatling portion is based on art from the Savage World's core rulebook and Deadlands.

Since I'm a woodworker and not a metalworker the gun is made primarily from hardwoods. The barrels are brass tubing, along with brass screws and a piece of brass sheeting.

The holster took a bit of work since I wanted it open to view the gun.

Here are the results.

Thursday, September 1, 2011

Gun Deck

A few months ago, while reading my current issue of Knights of the Dinner Table a came across an accessory for Aces & Eights - a deck of cards with various guns and there game stats. Now I'm not an Aces & Eights player, but I am a Savage Worlds: Deadlands one. So I thought that a Gun Deck for Savage Worlds would be pretty useful. Just like the one for Ace & Eights it could be used to generate random weapons at the general store, for NPC's, and handle the statistics for when a player takes a gun from someone else and doesn't have time to look up the stats (my players keep their record sheets up-to-date so they would never need to use these for regular play - yeah, right.)

Plus, over the years I've developed a formula that allows me to generate the game stats for most guns that my players might wish to use. It produces results that are pretty close to those found in Savage Worlds; not 100%, but close enough that it works.

The files for the cards, tuck box, instructions, and formulas can be found here, & here.


Friday, January 14, 2011

New Star Fleet Battle Manual Energy Board: Dreadnought

I have posted another of the deluxe Energy Boards for Lou Zocchi's Star Fleet Battle Manual. This time it's the Dreadnought. I've also updated the ship dials to include the Dreadnought silhouette. They can be found on the Gaming Files page of my website