Wednesday, March 5, 2014

Operation Star Fleet Command

These past few weeks I have not only been working on the Star Fleet Battle Manual 3rd Edition rules (they are coming along nicely), but I have gotten a lot done on my strategic level Star Trek game. I've mentioned it in the past as Federation Space MKII, but I have decided to give it a new name. It is really not an updated Federation Space game; what Federation Space did was to inspire me to make a strategic level game set in the Star Trek universe. The rule system has nothing in common with Federation Space - I use sectors instead of hexes, and the mechanics are heavily influence by Avalon Hill's Victory In the Pacific. The actual universe is a blend of FASA's Star Trek RPG, and from Franz Joseph Designs. The ships come from FASA's Starship Combat Simulator system and fan creations from that game. So if you are looking for an update to Federation Space I am sorry to disappoint you - this isn't the game.

I do not have it ready for playtesting at this point. I am still trying to get the fleets balanced, and I don't even have the victory conditions established. What I do have ready to share are the current rules. So take a look if you are interested. You can find them here.

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